Stuart Wainstock

Interactive and User Experience Designer

More About Stuart

Stuart Wainstock (that's me) was born in Los Angeles, California. I went to university in Los Angeles, CA and earned a degree in Elementary Education with a focus in Theater and Chicano/a Studies.

I taught Kindergarten for four years at a progressive elementary school in the heart of Hollywood, CA. It was a wonderful experience, I got to meet a ton of really wonderful kids and really great grownups. I left Los Angeles after accepting a teaching position overseas just outside of Seoul. During my time abroad I documented anything and everything with my Nikon D300. Being able to photograph the world put things in a different perspective.

After my contract in Korea ended, I had the opportunity to explore Europe and experience more of the world. When I returned to the United States, I moved to Portland, OR with one of my younger brothers. While in Portland, my brother and I co-founded an arts and entertainment website called Rose City Live. While running this labor of love project, I found myself wearing many hats. From digital content and community networking to front-end development and design.

In April of 2012, I moved to Minneapolis, MN and enrolled in the Interactive Design and Marketing program at the Minneapolis College of Art and Design. The program has been a wonderful change in career paths. I’ve fallen in love with the world of user experience and creating experiences with a human first approach. I am on track to finish the Interactive Design program in 2014.

I enjoy a good challenge, and thrive on figuring out how to solve them. I am a life-long learner, and a leader by example. I am looking for the opportunity to learn and grow in the interactive and user experience design worlds. I have a passion for people first, user based design.



Shot with a Nikon D300. Editing done in Adobe Lightroom and Adobe Photoshop.

User Experience

UX projects include user research documentation, lo-fi wireframes mocked up in Balsamiq, personas, behavioral variable, scenarios, and more.

Interactive Design

Coding happens. I feel most comfortable with Sublime Editor. Design tools include but not limited to pen and paper, Adobe Creative Suite, lots of Peace Coffee, and a good IPA.